Tales of Berseria How Perform Dual Mystic Artes Ps4
Missable!
View every single Mystic Arte from both enemies and allies to earn this bays. While you can pull off your party members' Mystic Artes at any time, you only take i adventure for the enemies every bit once you lot have finished their battles and missed to see their Mystic Arte, you have to endeavour once again on another playthrough to encounter it. Fortunately, yous do not have to meet all Mystic Arte within a single playthrough, so whatsoever Mystic Arte you already saw will count as seen when you kickoff a new playthrough with New Game+. In that location is no ingame checklist for this trophy, so you have to annotation downward yourself which y'all have seen already.
In that location accept been reports where all Mystic Artes have to exist seen on a single save file or else the trophy will non unlock. And so when you lot do a New Game+, make sure you keep playing on the same salvage file as your beginning playthrough if you have non got this bays yet.
Mystic Artes from Enemies
Like in the previous Tales game, regular enemies do not have a Mystic Arte, so it is only relevant in dominate fights. You will know when bosses get-go having Mystic Artes as the first 1 you will see is story-related and cannot exist missed. Not every boss after has a Mystic Arte. Even when you play on Normal difficulty, chances are that they will use their Mystic Arte at least once, even more than especially on higher difficulties. And so they are not highly missable. As a general rule of pollex, they kickoff using them when they have about 50% of their HP left.
All bosses accept just one Mystic Arte except for 1 dominate, for which Rokurou has either to be in the active political party or in the reserves. This is the dominate fight in the volcano. Come across the spoiler for a listing of the story-related bosses:
- The Empyrean'south Throne: Artorius (cannot be missed; Artorius will cease the battle with the Mystic Arte)
- Port Cadnix: Shigure (the automatic Mystic Arte that ends the boxing does not count for this; he has to use the Mystic Arte in the battle)
- Baird Marsh: Teresa
- Baird Marsh: Oscar
- Baird Marsh: Aifread
- Mountain Killaraus: Shigure. Caution: At that place are two variations of the Mystic Arte, i with Rokurou in the party and one with Rokurou in the reserves. See them both.
- Mount Killaraus: Melchior
- Last Dungeon: Artorius
- Final Dungeon: Innominat
- Last Dungeon: Armatized Artorius
Mystic Artes from Bosses from Side Quests
There are also bosses in side quests and of course you lot take to meet their Mystic Artes besides for this trophy.
Mystic Artes from Party Members
Each party member has three Mystic Artes and there are 3 special Dual Mystic Artes. None of them is missable. Y'all will unlock the showtime level of Mystic Artes over the class of the story. The second level of Mystic Artes volition be learned past a regular level up, when the characters are near level 35. The third level of Mystic Artes are not then easy to obtain and are covered in a split up department beneath. The three special Dual Mystic Artes are all obtained in the bonus dungeon, by defeating the bosses on floor 2, 4, and vi.
If a character controlled past the CPU triggers a Mystic Arte, it volition count for this bays.
To perform the various Mystic Artes, there are different triggering weather condition:
- To use the level 1 Mystic Arte, attack an enemy and concord
during the attack animation. 3 BG volition exist consumed. The level ane Mystic Arte has a small cut-in of the character who uses the Mystic Arte.
- To utilize the level 2 Mystic Arte, chain at to the lowest degree 8 artes (either regular artes or suspension souls with
), then hold
during performing the concluding arte you employ. 4 BG will be consumed. The level two Mystic Arte has a bigger cut-in than the level i Mystic Arte, merely not the whole screen.
- To use the level 3 Mystic Arte, perform the terminal Soul Interruption arte of a character, and then agree
during the blitheness. 5 BG will be consumed. The level iii Mystic Arte is a cutting-in that uses the whole screen.
- To use the Dual Mystic Arte, both characters need to have v BG. One character has to exist in the active political party, the other in the reserves. The possible combinations are Velvet & Laphicet, Rokurou & Eizen, and Magilou & Eleanor. To utilize you need to press
or
(depending on where your reserve character is) as if y'all would use a Switch Blast, then hold
, but before the bodily Switch Blast is triggered. Employ it when your character is currently doing an attack. Then the Switch Boom will be on standby. Now hold
until the Dual Mystic Arte is triggered.
For the level three Mystic Arte, depending on the character, the terminal Soul Break arte can exist hard to trigger and the CPU almost never uses them. The difficult characters are Velvet, Rokurou, and Magilou. Fortunately, there is still an piece of cake style to trigger their Mystic Arte without bothering to check the Soul Break arte triggering conditions. Utilize the Mystic Arte Chain that is explained in the clarification of the Centurion trophy.
You can discover the necessary items to unlock the 3rd Mystic Arte in the concluding dungeon. For this, you volition demand to collect special coloured orbs and set them into the same coloured portals. Then you lot tin warp to a minor area where you lot have to fight a boss. Defeating this boss volition unlock 1 of the items for one character.
For the description of how to find the orbs and portals, I accept used the labeling of Outer Area and Inner Expanse. The Outer Surface area's surrounding is coloured in bluish, while the Inner Expanse'southward surrounding is coloured in violet. You will know what I mean when yous play through the dungeon.
Outer Surface area Hub – The area you accomplish after using the initial warp point after entering the dungeon. This hub has 2 warp points in the middle, the showtime one you came from and the second one to attain the Inner Expanse. Then you take five more warp points: Two at the top department, two at the bottom section and a fifth 1 at the northwest.
Colours of the orbs and portals:
Red – Laphicet
Yellow - Eizen
Blue - Eleanor
Dark-green - Rokurou
White – Magilou
Violet - Velvet
Yellowish Orb – In the Outer Area Hub, use the left warp bespeak in the acme section. Caput to the right and jump over pocket-sized platforms three times. Employ the warp point that is below and yous will end upwardly at a expressionless-end with a treasure chest and this orb.
Reddish Orb – In the Outer Area Hub, use the left warp point in the lower section. Caput to the due south-east warp betoken by walking up the platforms in front of you, but do not utilise it. The orb is located at the dead-terminate in front of you when the warp bespeak is located to the left side.
Dark-green Portal – In the Outer Area Hub, use the right warp point in the lower section. Then walk to the due south-westward expanse, jumping over a pocket-sized platform two times. Alternatively, use the left warp point in the lower department and and then head to the south-e warp betoken past walking up the platforms in front end of you. Use this warp signal when you achieve and then walk straight ahead.
Ruby Portal – Located in the Inner Expanse. From the Spiral part heading farther inside, follow the way until you are back in the Inner Area. Walk over the 2 green bridges and use the door to the left. Follow the way to accomplish the area with this portal to the north.
White Orb – The geoboard is needed to achieve this orb. From the Spiral office of the Inner Area heading farther inside, follow the way until you are back in the Inner Expanse. Walk over the 2 light-green bridges and utilize the warp bespeak to the correct. Then employ the first door straight ahead to reach the area with the orb. If the warp signal is not available, use the door to the left. Follow the way to reach an area with a portal. Take the door to the south and follow the way to achieve the Inner Area again. Do not cross the yellow bridge, simply instead use the door to your left to reach the area with the orb. The orb is located to the northward by jumping over with the geoboard.
Yellow Portal – The geoboard is needed to attain this portal. In the Outer Area Hub, use the single warp bespeak that is non on a separate department. And so use the warp signal northward-due west to accomplish the part with the portal. If you have not unlocked the warp point from the hub yet, use the left warp point in the lower section. Walk up one platform and so use the geoboard on your right to reach the side by side platform. Follow the way and use the warp bespeak to the north. Use the warp bespeak to the north west to achieve the part with the portal.
Blue Portal - The geoboard is needed to reach this portal. The portal is located on the right side later walking through the door from the Screw office of the Inner Expanse heading farther inside.
Green Orb – Go to the part of the Inner Area with the yellow bridge. There is a pigsty in the ground located at the south-west of this area afterwards crossing the yellow span. Jump through this hole and the orb is located correct next to y'all.
Inoph Canteen ∞ - Non needed for this bays, but useful in general. Become to the part of the Inner Area with the yellow span. In that location is a hole in the ground located at the south-west of this surface area after crossing the yellow bridge. Jump through this hole and through another hole after following the way. The Bottle is inside a treasure chest on the mode to the tertiary hole.
White Portal – Get to the office of the Inner Area with the xanthous bridge and cross the violet span at the south-east to accomplish the door that heads further inside. Follow the way and you lot will reach the area with the portal in the s.
Violet Portal – From the area with the White Portal, take the door to the east and follow the way. You will need the geoboard as you will have to spring with it two times.
Blue Orb – From the area with the White Portal, have the door to the w and follow the style until you are back inside the Inner Area. The orb is located on the correct side on the section in the north with the door and the warp point. Yous will have to destroy the red crystal in this surface area on the e side showtime to be able to accomplish this section.
Violet Orb - From the area with the White Portal, take the door to the w and follow the way until you lot are dorsum inside the Inner Expanse. Walk through the door that is located on the section in the north. Afterward, y'all will find the orb on the correct side later on jumping on the platform.
Source: https://www.playstationtrophies.org/game/tales-of-berseria/trophy/148998-Witness-to-the-Mystic.html
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